Developer Events

Event Production

Since 2009, I’ve organized a vast amount of game development workshops, meetups, festival events, and game jams for IndieCade, Global Game Jam, Microsoft, Games For Change, and more. My expertise in creating tailored experiences for audiences up to 36,000 in size allows me to produce effective events within the games industry that consistently stay within budget while driving growth and retention across developer and player communities.

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Global Game Jam 2016 - Executive Committee Member:   Collaborated on the coordination & promotional efforts behind Global Game Jam 2016, held concurrently in 632 venues across 93 countries.
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IndieCade Festival 2015 - Community Manager:   Led communication and outreach initiatives for IndieCade's 250K-member online community while promoting Festival events, game submissions, and ticket sales. Directed a small team of volunteers during the event and provided on-site assistance for over 7,000 attendees.
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IndieCade East 2015 - Associate Event Producer:   Managed IndieCade East 2015 conference logistics, production schedules, team & tech coordination, budgets, and partnerships.
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Global Game Jam 2015 - Executive Committee Member:   Collaborated on the coordination & promotional efforts behind Global Game Jam 2015, where 5438 games were created in 518 locations across 78 countries.
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International Game Developers Association, Puerto Rico - Event Coordinator:   Organized bilingual workshops, meetups, & game jams - with low or zero budgets - to support 50+ local developers in Puerto Rico.

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Developer Events

Event Production

Half the Sky Movement: The Game

Half the Sky Game

Community Management

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Games For Change

Graphic Design

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Beggar Blocks

Game Development