selected works
about
As a decade-long advocate of accessible game creation, Ashley unites product management and developer advocacy to deliver production-empowering features for the Unity game engine. Her efforts have covered market / product research programs, data-oriented frameworks, physics engines, and node-based / no-code workflows.
Early years of community work with Global Game Jam, IndieCade, and Games For Change forged her joy for virtual creativity. These days, you can find her tinkering with tech and surfskating across Los Angeles.




